Natasha Devaud
415-726-8623 | natasha.devaud@gmail.com | www.linkedin.com/in/natasha-devaud
DIGITAL TEXTILE AND COSTUME DESIGNER
VFX TECHNICAL DIRECTOR
Digital Textile and Costume Designer with extensive knowledge and experience with textile related techniques, both real world (yarn spinning, weaving, knitting, garment making) and digital world (2D and 3D textile reconstruction, 3D garment tailoring). Extensive experience in visual effects focusing on look development and lighting for movies (Star Wars, Avengers, Transformers) and animation (Rango, Strange Magic) (link to full filmography below). Adept in creative problem solving with great visual ability. Excellent communication and organization skills, strong collaborative leader.
AREAS OF EXPERTISE
Technology of textiles (fibers, structures, manufacturing) | Textile and Garment Reconstruction | Digital Costuming
Look Development and Lighting Technical Director | Visual Effects | Avatars
2D softwares: Photoshop | Illustrator | Adobe Substance Painter, Designer, Sampler | Nuke
3D softwares: Maya | Blender | Katana | Gaffer | Zbrush | Marvelous Designer | Houdini
AI literate | Bilingual: French and English | Fashion Design | Animation | Surface and Textile Design
Developed tools to recreate textile structures (knits, weaves) in 3D, basis for research on realistic surface-based Cloth Appearance.
Reconstructed 3D garments for research on cloth simulation and all-inclusive grading.
Consulted on numerous textiles-related research, backed up by extensive knowledge of textiles (from fiber to cloth) and garment construction, both virtually and in real life.
Generated look development and lighting for visual effects on many major live-action movies.
Developed look and outfits for avatars in multiplayer immersive experiences.
PROFESSIONAL EXPERIENCE
Meta Reality Labs, Sausalito, CA 01/2022 - 04/2025
Visual Designer, Textile Specialist
Developed tools to accurately replicate textile structures (such as knits and weaves), in 3D, forming the foundation for advanced research in surface-based cloth appearance and realism.
Reconstructed detailed 3D garments to support research in cloth simulation and inclusive grading techniques.
Served as a key consultant on textile research projects, drawing on deep knowledge of fibers, fabrics, and garment construction in both virtual and physical contexts.
WhiskyTree, San Rafael, CA 09/2021 - 12/2021 (several contracts, latest on)
Technical Director
Worked on lighting, environments and compositing of shots for movies.
Dreamscape Immersive, Geneva, Switzerland 09/2020 - 07/2021
Art Lead - CG Costume Designer
Designed avatar looks and outfits for Audemars Piguet’s branded multiplayer immersive experience.
ArtAnim, Geneva, Switzerland 03/2020 - 06/2020
CG Costume Designer
Designed avatar outfits for historically themed multiplayer environments.
Academy of Art University, San Francisco CA 09/2018 - 06/2022
Instructor, Animation + Visual Effects
Industrial Light + Magic, San Francisco, CA
Senior Technical Director
Generated look development and lighting for high-profile live-action films—shaping the visual identity of digital characters and enhancing photorealism in complex VFX environments.
The Lazy Giraffe
Textile and Fashion Designer
Founder and principal designer.
EDUCATION
Postgraduate Degree in Computer Graphic Design
College of Art and Design of Lausanne (ECAL), Switzerland
Master's Degree in Computer Graphic Design
College of Art and Design of Lausanne (ECAL), Switzerland
Fashion Designer Certificate, "Formes + Couleurs"
School of Fashion Design, Lausanne, Switzerland
Degree in Education
Teacher Training College, Fribourg, Switzerland
WEBSITES
Demo Reel https://natacha-devaud-ycal.squarespace.com/demo-reel-1
Website https://natacha-devaud-ycal.squarespace.com/
Filmography https://www.imdb.com/name/nm0222237/?ref_=nv_sr_1
PUBLISHED PAPERS
SIG24 A Realistic Multi-scale Surface-based Cloth Appearance Model (development of 3D textile reconstruction application, garment and drape reconstruction)
https://dl.acm.org/doi/10.1145/3588432.3591554
DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation (cloth reconstruction)
https://people.csail.mit.edu/liyifei/publication/diffavatar/
PGC: Physics-Based Gaussian Cloth from a Single Pose (garment reconstruction)
https://phys-gaussian-cloth.github.io/