Natasha Devaud

415-726-8623 | natasha.devaud@gmail.com | www.linkedin.com/in/natasha-devaud

DIGITAL TEXTILE AND COSTUME DESIGNER

VFX TECHNICAL DIRECTOR

Digital Textile and Costume Designer with extensive knowledge and experience with textile related techniques, both real world (yarn spinning, weaving, knitting, garment making) and digital world (2D and 3D textile reconstruction, 3D garment tailoring). Extensive experience  in visual effects focusing on look development and lighting for movies (Star Wars, Avengers, Transformers) and animation (Rango, Strange Magic) (link to full filmography below).  Adept in creative problem solving with great visual ability. Excellent communication and organization skills, strong collaborative leader.

AREAS OF EXPERTISE

Technology of textiles (fibers, structures, manufacturing) | Textile and Garment Reconstruction | Digital Costuming

Look Development and Lighting Technical Director | Visual Effects | Avatars

2D softwares: Photoshop | Illustrator | Adobe Substance Painter, Designer, Sampler | Nuke

3D softwares: Maya | Blender | Katana | Gaffer | Zbrush | Marvelous Designer | Houdini

AI literate | Bilingual: French and English | Fashion Design | Animation | Surface and Textile Design 

  • Developed tools to recreate textile structures (knits, weaves) in 3D, basis for research on realistic surface-based Cloth Appearance.

  • Reconstructed 3D garments for research on cloth simulation and all-inclusive grading.

  • Consulted on numerous textiles-related research, backed up by extensive knowledge of textiles (from fiber to cloth) and garment construction, both virtually and in real life.

  • Generated look development and lighting for visual effects on many major live-action movies.

  • Developed look and outfits for avatars in multiplayer immersive experiences.

PROFESSIONAL EXPERIENCE

Meta Reality Labs, Sausalito, CA 01/2022 - 04/2025

Visual Designer, Textile Specialist

  • Developed tools to accurately replicate textile structures (such as knits and weaves), in 3D, forming the foundation for advanced research in surface-based cloth appearance and realism.

  • Reconstructed detailed 3D garments to support research in cloth simulation and inclusive grading techniques.

  • Served as a key consultant  on textile research projects, drawing on deep knowledge of fibers, fabrics, and garment construction in both virtual and physical contexts.

WhiskyTree, San Rafael, CA 09/2021 - 12/2021 (several contracts, latest on)

Technical Director

  • Worked on lighting, environments and compositing of shots for movies.

Dreamscape Immersive, Geneva, Switzerland 09/2020 - 07/2021

Art Lead - CG Costume Designer

  • Designed avatar looks and outfits for Audemars Piguet’s branded multiplayer immersive experience.

ArtAnim, Geneva, Switzerland 03/2020 - 06/2020

CG Costume Designer

  • Designed avatar outfits for historically themed multiplayer environments.

Academy of Art University, San Francisco CA 09/2018 - 06/2022

  • Instructor, Animation + Visual Effects

Industrial Light + Magic, San Francisco, CA

Senior Technical Director

  • Generated look development and lighting for high-profile live-action films—shaping the visual identity of digital characters and enhancing photorealism in complex VFX environments.

The Lazy Giraffe

Textile and Fashion Designer

  • Founder and principal designer.

EDUCATION 

Postgraduate Degree in Computer Graphic Design

College of Art and Design of Lausanne (ECAL), Switzerland

Master's Degree in Computer Graphic Design

College of Art and Design of Lausanne (ECAL), Switzerland

Fashion Designer Certificate, "Formes + Couleurs"

School of Fashion Design, Lausanne, Switzerland

Degree in Education

Teacher Training College, Fribourg, Switzerland

WEBSITES

Demo Reel https://natacha-devaud-ycal.squarespace.com/demo-reel-1

Website https://natacha-devaud-ycal.squarespace.com/

Filmography https://www.imdb.com/name/nm0222237/?ref_=nv_sr_1

PUBLISHED PAPERS

SIG24 A Realistic Multi-scale Surface-based Cloth Appearance Model (development of 3D textile reconstruction application, garment and drape  reconstruction)

https://dl.acm.org/doi/10.1145/3588432.3591554

DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation (cloth reconstruction)

https://people.csail.mit.edu/liyifei/publication/diffavatar/

PGC: Physics-Based Gaussian Cloth from a Single Pose (garment reconstruction)

https://phys-gaussian-cloth.github.io/